The Resource Blender 3D Basics beginner's guide : a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7, Gordon Fisher

Blender 3D Basics beginner's guide : a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7, Gordon Fisher

Label
Blender 3D Basics beginner's guide : a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7
Title
Blender 3D Basics beginner's guide
Title remainder
a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7
Statement of responsibility
Gordon Fisher
Creator
Contributor
Subject
Language
eng
Summary
Written in a step by step tutorial style, learning comes as a result of creating the fully animated scene and the explanations that follow each stage. Blender 3D Basics is great for anyone who is new to Blender or new to 3D
Member of
Cataloging source
UPP
http://library.link/vocab/creatorName
Fisher, Gordon C
Illustrations
illustrations
Index
index present
Literary form
non fiction
http://library.link/vocab/relatedWorkOrContributorName
Packt Publishing
Series statement
Open source : community experience distilled
http://library.link/vocab/subjectName
  • Computer animation
  • Three-dimensional imaging
  • Three-dimensional display systems
  • 3-D films
Target audience
adult
Label
Blender 3D Basics beginner's guide : a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7, Gordon Fisher
Instantiates
Publication
Note
  • "Learn by doing: less theory, more results"--Cover
  • Includes index
Contents
Chapter 1. Introducing Blender and animation -- Chapter 2. Getting comfortable using the 3D view -- Chapter 3. Controlling the lamp, the camera, and animating objects -- Chapter 4. Modeling with vertices, edges, and faces -- Chapter 5. Building a simple boat -- Chapter 6. Making and moving the oars -- Chapter 7. Planning your work, working your plan -- Chapter 8. Making the sloop -- Chapter 9. Finishing your sloop -- Chapter 10. Modeling organic forms, sea, and terrain -- Chapter 11. IMproving your lighting and camera work -- Chapter 12. Rendering and compositing -- Appendix -- Index
Dimensions
24 cm.
Edition
Second edition.
Extent
xii, 502 p.
Isbn
9781783984909
Isbn Type
(pbk.)
Other physical details
ill.
System control number
  • (OCoLC)907300726
  • 1352021
  • (OCoLC)ocn907300726
  • 1352021
Label
Blender 3D Basics beginner's guide : a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7, Gordon Fisher
Publication
Note
  • "Learn by doing: less theory, more results"--Cover
  • Includes index
Contents
Chapter 1. Introducing Blender and animation -- Chapter 2. Getting comfortable using the 3D view -- Chapter 3. Controlling the lamp, the camera, and animating objects -- Chapter 4. Modeling with vertices, edges, and faces -- Chapter 5. Building a simple boat -- Chapter 6. Making and moving the oars -- Chapter 7. Planning your work, working your plan -- Chapter 8. Making the sloop -- Chapter 9. Finishing your sloop -- Chapter 10. Modeling organic forms, sea, and terrain -- Chapter 11. IMproving your lighting and camera work -- Chapter 12. Rendering and compositing -- Appendix -- Index
Dimensions
24 cm.
Edition
Second edition.
Extent
xii, 502 p.
Isbn
9781783984909
Isbn Type
(pbk.)
Other physical details
ill.
System control number
  • (OCoLC)907300726
  • 1352021
  • (OCoLC)ocn907300726
  • 1352021

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