The Resource Significant zero : heroes, villains, and the fight for art and soul in video games, Walt Williams

Significant zero : heroes, villains, and the fight for art and soul in video games, Walt Williams

Label
Significant zero : heroes, villains, and the fight for art and soul in video games
Title
Significant zero
Title remainder
heroes, villains, and the fight for art and soul in video games
Statement of responsibility
Walt Williams
Creator
Author
Subject
Genre
Language
eng
Summary
  • "From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer--he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry--Bioshock, Civilization, Borderlands, and Mafia among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls. In his reflective yet comically-observant voice, Williams walks you through his unlikely and at times inglorious rise within one of the world's top gaming companies, exposing an industry abundant in brain power and out-sized egos, but struggling to stay innovative. Significant Zero also provides clear-eyed criticism of the industry's addiction to violence and explains how the role of the narrative designer--the poor soul responsible for harmonizing gameplay with storylines--is crucial for expanding the scope of video games into more immersive and emotional experiences. Significant Zero offers a rare look inside this fascinating, billion-dollar industry and a path forward for its talented men and women--gamers and nongamers alike--that imagines how video games might inspire the best in all of us"--
  • "An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--
Assigning source
  • Provided by publisher
  • Provided by publisher
Biography type
autobiography
Cataloging source
DLC
http://library.link/vocab/creatorName
Williams, Walt
Dewey number
794.8
Index
no index present
LC call number
GV1469.3
LC item number
.W57 2017
Literary form
non fiction
http://library.link/vocab/subjectName
  • Williams, Walt
  • Video games industry
  • Video games
  • Violence in video games
  • Video game designers
  • GAMES / Video & Electronic
  • BIOGRAPHY & AUTOBIOGRAPHY / Entertainment & Performing Arts
Target audience
adult
Label
Significant zero : heroes, villains, and the fight for art and soul in video games, Walt Williams
Instantiates
Publication
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Tutorial -- God, lies, and video games -- Breaking in -- Eat shit or die trying -- The cruel tutelage of Peter Griffin -- Enraptured -- Made men -- Lost at sea -- Significant zero -- Character flaws -- Walking the line -- We are not heroes -- Development never changes -- Airplanes -- Into darkness -- Not the fall but the stop -- Epilogue: New game plans
Dimensions
24 cm
Edition
First Atria Books hardcover edition.
Extent
x, 290 pages
Isbn
9781501129957
Lccn
2017018270
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
System control number
  • (OCoLC)1000150468
  • 1652226
  • (OCoLC)on1000150468
  • 1652226
Label
Significant zero : heroes, villains, and the fight for art and soul in video games, Walt Williams
Publication
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Tutorial -- God, lies, and video games -- Breaking in -- Eat shit or die trying -- The cruel tutelage of Peter Griffin -- Enraptured -- Made men -- Lost at sea -- Significant zero -- Character flaws -- Walking the line -- We are not heroes -- Development never changes -- Airplanes -- Into darkness -- Not the fall but the stop -- Epilogue: New game plans
Dimensions
24 cm
Edition
First Atria Books hardcover edition.
Extent
x, 290 pages
Isbn
9781501129957
Lccn
2017018270
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
System control number
  • (OCoLC)1000150468
  • 1652226
  • (OCoLC)on1000150468
  • 1652226

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